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Fallout new vegas horse mod
Fallout new vegas horse mod




fallout new vegas horse mod fallout new vegas horse mod

He convinced a large group of them to migrate from Dead Horse Point to Zion Canyon to help the Sorrows. Graham became their acting war chief, which proved especially advantageous in their conflict with the White Legs. Joshua decided to help the Dead Horses again after New Canaan's destruction. The second visit came when Graham returned to New Canaan after near-execution and exile by Caesar. Graham visited them once, as a Legate of Caesar. Much of their combat prowess and ability at that point comes from Graham, who taught them how to use firearms, basic tactics, how to maintain their rare pre-War equipment. By 2281, they are living at Dead Horse Point in Zion Canyon. He believes their language is a combination of their own and that of travelers who were visiting when the Great War occurred. I publish only those versions, which have critical changes to performance or compatibility issues with old presets.According to Joshua Graham, the tribe known as Dead Horses is composed of the descendants of refugees from Res, east of the Grand Canyon. Included default preset is not configured, download customized from other sites like Nexus or from the forum.Īs usual, it's highly recommended to use the latest version after the one suggested in the preset. Implemented color and lighting corrections, programmable post processing effects, sun rays, ambient occlusions and indirect lighting, detailed shadows.

fallout new vegas horse mod

Not many effects made, because engine use multipass rendering and 2_0 shaders, this require too much effort to modify manually (parallax for terrain only possible with rewriting shaders to 3_0). This includes Steam overlay, EVGA, Afterburner, Avast antivirus, EMET, D3D Overrider, Razor and Logitek utils. Many software types have compatibility issues with the mod because they hook in to game process or graphics, so make sure you do not run anything like that. Deferred rendering made in the mod do not support antialiasing in dx9 (limitation by Microsoft) and it used for higher blending quality of ambient occlusions and detailed shadows effects. Most versions do not support hardware antialiasing, so do not enable it in game video options or in video driver control panel (especially important for AMD users), overwise you will see bugs (transparent objects is the most common artifact). Requirement of the mod to work properly is hdr must be enabled in game video options. Version work with both Fallout 3 and Fallout New Vegas games the same.ĮNBoost memory manager is included in all versions after 0.202, if you don't need graphic effects, disable the mod in enbseries.ini






Fallout new vegas horse mod